get_linkobjects( int $category = 0, string $orderby = 'name', int $limit = 0 ): array
- Since
- 1.0.1
- Source
wp-includes/deprecated.php:520
Description
Usage:
$links = get_linkobjects(1);
if ($links) {
foreach ($links as $link) {
echo '<li>'.$link->link_name.'<br />'.$link->link_description.'</li>';
}
} Fields are:
- link_id
- link_url
- link_name
- link_image
- link_target
- link_category
- link_description
- link_visible
- link_owner
- link_rating
- link_updated
- link_rel
- link_notes
Compatibility
Deprecated in WordPress 2.1.0. Use get_bookmarks()
- WordPress
- since 1.0.1
- PHP
- 7.4–8.4
- 6.7.7
- 6.8.8
- 6.9.7
- 7.0.4
- 7.1.0
Present in every tracked release (6.7.7 to 7.1.0), and compiles on PHP 7.4 through 8.4.
Parameters
$categoryintoptional- The category to use. If no category supplied, uses all.
Default 0.Default:0 $orderbystringoptional- The order to output the links. E.g. 'id', 'name', 'url', 'description', 'rating', or 'owner'. Default 'name'.
If you start the name with an underscore, the order will be reversed.
Specifying 'rand' as the order will return links in a random order.Default:'name' $limitintoptional- Limit to X entries. If not specified, all entries are shown.
Default 0.Default:0
Return value
array
Performance profile
How much work a call to get_linkobjects() does, and what it touches: the algorithmic scaling, the Zend instruction count per call across PHP versions, the hooks it hands control to, and the core code that calls it. Measured from the compiled opcodes, not a stopwatch, so every number is identical on any machine running the same PHP version, and every function in core is ranked by cost.
- Cost class
- Moderate
- Scaling
- Scales with input
- Instructions
- 19–20
- Plugin surface
- None
- Called by
- 1
Only touches the object cache, via wp_cache_get().
The body loops, so the work grows with what you pass in.
Executed per call on PHP 8.4, depending on the branch taken. The body compiles to 23.
Nothing here hands control to plugin code.
1 place in core call this, so the cost is paid more often than your own code shows.
What it touches
- hookthird-party callbacks
do_action()one call below get_linkobjects() - cacheobject cache
wp_cache_get()one call below get_linkobjects()
Further down the call graph this can also reach query, option, serialize and transient. Those are the worst case, several calls deep and usually down an error path, not what a normal call pays.
What one call costs · 1 distinct outcome
One number would be a lie: the work depends on which branch runs. These are every distinct cost get_linkobjects() can have, taken from its control-flow graph on PHP 8.4.
| When | Instructions | Calls it makes |
|---|---|---|
| always | 19–20 | _deprecated_function(), category() |
Across PHP versions
Compiles the same on PHP 7.4, 8.1, 8.2, 8.3 and 8.4: 23 instructions, 19–20 executed per call, 2 branches. The work does not change between versions.
An instruction is not a fixed amount of time, so a matching count is not necessarily the same speed; what it rules out is a difference in the work itself.
Uses · 2
- _deprecated_function()Marks a function as deprecated and inform when it has been used.
- get_bookmarks()Retrieves the list of bookmarks.
Used by · 1
- get_linkobjectsbyname()Gets an array of link objects associated with category $cat_name.
Source code
function get_linkobjects($category = 0, $orderby = 'name', $limit = 0) { _deprecated_function( __FUNCTION__, '2.1.0', 'get_bookmarks()' ); $links = get_bookmarks( array( 'category' => $category, 'orderby' => $orderby, 'limit' => $limit ) ) ; $links_array = array(); foreach ($links as $link) $links_array[] = $link; return $links_array;}Changelog
Introduced in 1.0.1. Unchanged from 6.7.7 through 7.1.0.
Signature, return type and hooks compared across 5 parsed releases.
About this page
- Parsed data
- Generated from the wordpress-develop 6.8.8 tag, from
src/wp-includes/deprecated.php, and regenerated for each WordPress release so it tracks the code rather than a snapshot of it. - Corrections
- Something wrong on this page? Report it and it gets fixed in the next regeneration.